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1. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
Cat Merc wrote: Keri Starlight wrote: Mobius Wyvern wrote: The ONLY reason armor isn't trash right now is because the TTK is out of whack and the only way to get kills anymore is to stack damage mods, which armor can do without sacrifici...
- by Saoa Scum - at 2013.12.06 22:18:00
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2. [Suggestion] What buffs I think the HMG should have - in Feedback/Requests [original thread]
Good idea +1 How about making it "deployable" like in day of defeat. I remember when playing that if a machine gunner was deployed you do not go in front of it. But that might force CCP to add prone into the game i guess...
- by Saoa Scum - at 2013.12.06 06:33:00
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3. [Request] Damage Mods. - in Feedback/Requests [original thread]
Remove the 10% dmgbuff on rifles (AR, SCR) and add kick/dispersion, after that we should adjust modules if needed. This i believe is the best way to balance things
- by Saoa Scum - at 2013.12.03 07:11:00
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4. Reduce CPU of shield regulators - in Feedback/Requests [original thread]
DeathwindRising wrote: max skills for proto caldari assault is 394 cpu and 79 pg. the fit i built is this using complex mods except for the AR which is an Exile: this suit use 390 cpu and 46pg 3 extenders 1 energizer 3 regulators with t...
- by Saoa Scum - at 2013.12.02 13:18:00
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5. Reduce CPU of shield regulators - in Feedback/Requests [original thread]
DeathwindRising wrote: At first i wanted to say increase complex shield regulators to 30%. but then i ran the numbers to see what 30% shield regulators would look like... my god would it be OP. (Caldari Assault would have a 1.35s delay with a 2...
- by Saoa Scum - at 2013.12.02 11:31:00
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6. Remove the 15% base damage for all weapons. - in Feedback/Requests [original thread]
/signed agree, And add kick/dispersion to the rifles...
- by Saoa Scum - at 2013.12.02 07:08:00
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7. [Suggestion] Add more Barrel Climb - in Feedback/Requests [original thread]
We need something like this or similar !!
- by Saoa Scum - at 2013.12.01 12:00:00
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8. Possible to do a Quick Fix On Shield Exts for 1.7? - in Feedback/Requests [original thread]
Cosgar wrote: 33/66/99HP across the tiers with a penalty to 3/5/10% recharge/depleted delay and reduce every suit's base recharge/depleted delay by 2 seconds. Worst idea ive heard so far...
- by Saoa Scum - at 2013.11.30 12:14:00
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9. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
A roll over system would be best i think On a sidenote: for me who dont have as much time to play as i would like i would much much rather have a similar sp system as in eve or at least make it an option... Lets say i pay a "subscription" in form...
- by Saoa Scum - at 2013.11.27 11:25:00
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10. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Chilled Pill wrote: Reading this made me sad for the future of humanity. +1 :D It's kind of scary to see how stupid some people are..
- by Saoa Scum - at 2013.05.19 11:27:00
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11. [Suggestion] ISK Destroyed - in Feedback/Requests [original thread]
/signed
- by Saoa Scum - at 2013.05.11 22:43:00
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12. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
I have been using the TAR quite a bit and i here is my opinion: I prefer it in any situation cause its just that much better, in cqc i just keep hitting the button fast and aim "somewhat close" and they eventually die, i just need a couple of hit...
- by Saoa Scum - at 2013.05.11 17:05:00
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13. Request: End of match stats - in Feedback/Requests [original thread]
Necrodermis wrote: i think it would be better if there was an isk efficiency stat. all BPO stuff costing zero for both kills and losses. destroy a tank or help destroy a tank get that isk efficiency valued. run with a 150k proto set up and on...
- by Saoa Scum - at 2013.05.11 11:10:00
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14. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Mr Gloo Gloo wrote: Hi all, Juste read a few posts on the first page. I'm MD lvl5 and proficiency lvl 4, on a Caldari logi suit. MASS DRIVER ROCKs in this build !!! But I personnaly think that there is a too high penalty on shield damages. ...
- by Saoa Scum - at 2013.05.09 11:07:00
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15. Assault Rifle sound - in Feedback/Requests [original thread]
Guess its just me who hates it then... pioffpioffpioff everywhere... ******* ridiculous, BB gun sounds more powerful
- by Saoa Scum - at 2013.05.07 22:19:00
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16. Assault Rifle sound - in Feedback/Requests [original thread]
KalOfTheRathi wrote: I assume you are confused by the fact that an AK-47 doesn't sound like anything but an AK-47. Since this is Science Fiction they can make it sound like cheesy puffs and it would be valid. Although I hope they don't, even i...
- by Saoa Scum - at 2013.05.07 12:37:00
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17. Assault Rifle sound - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Sounds fine for a plasma rifle. I assume you fired a plasma rifle?
- by Saoa Scum - at 2013.05.07 11:31:00
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18. Assault Rifle sound - in Feedback/Requests [original thread]
First off i wanna thank you CCP for an amazing update the graphics ar beautyful and the lag has been reduced by alot I love the new suits and skill progression, the battles seems alot more fun now as they actually last longer. Aiming seems abit ha...
- by Saoa Scum - at 2013.05.07 11:26:00
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19. closed capture for people cant hear - in Feedback/Requests [original thread]
Negris Albedo wrote: Why would deaf people play this game? Congratulations, you just won "dumbest comment of the day award" ... keep it up!
- by Saoa Scum - at 2013.03.28 22:00:00
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20. HMGs and Shotguns survey - in Feedback/Requests [original thread]
HUGO SHTIGLETZ wrote: On the HMG i would argue, Yes... it is overpowered but in a lot of small ways reasons why #1 because its extremely effective up to 60m and is still quite effective outside of that probably up to 90m most engagements occu...
- by Saoa Scum - at 2013.02.19 12:30:00
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